
A civilisation-ending event has wiped out life on this now desolate, irradiated planet, and it is your quest to discover what, and why, caused this.
RADIOSOL's setting is immaculate, conveying possibly one of the most eye-catching, interesting, or maybe even just one of the best depictions of an apocalypse I have seen in gaming. The world looks dead, but it echoes the absence of life so well that it makes me want to explore every room, every building, every collapsed piece of rubble, and every structure I can see on the scorching horizon.
RADIOSOL is an adventure through the shadows of colossal buildings; you play as an arachnid robot holding secrets it doesn't truly understand, with a character built through this seemingly empty vessel that "hears every radio station" but never any human voices. It's an interesting premise, for sure.
You travel this ravaged landscape with so many questions about yourself and the world, and massive megastructures hold the answers you so desire, creating an eerie but compelling atmosphere that beckons you to leave no stone (or room) unturned on your journey. Use the many electronic legs you have been gifted to clamber up steep surfaces and cross treacherous piles of scrap.
RADIOSOL is an amazing take on the post-apocalypse, with a captivating world along with an equally captivating protagonist.
If you want to embark on this adventure, RADIOSOL is out now.





Comments 1
The aesthetic and environments really remind me of Motorslice, but with a robo spider.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...