Comments 10

Re: Takeover 2 Plays Like a Streets of Rage Sequel We Never Got, and Throws in a Lost Wii U Arcade Racer as a Bonus

MARl0

@Tasuki I don't think you're understanding what I'm saying. Nicalis took ownership of it almost immediately. They used the money to develop a good chunk of the game, but then just abandoned the project. That's where the money went. The original dev got sick of waiting for Nicalis to do anything with it and decided to stick what he had done into Takeover 2 as a freebee bonus. It's obvious that Nicalis abandoned it because they gave him permission to do it.

Re: Formula 2.5 Pays Tribute To The Sega 'Super Scaler' Arcade Racers Of Yore

MARl0

Looks interesting, but I do have some pet peeves with the visuals. The lack of unified pixel size/scaling is really off putting. It always strikes me as odd when devs try to mimic the look of retro games without understanding that.

Just in the UI alone I see elements where pixel sizes are all over the place. Like in the lap counter, the slash has no pixel stair stepping at all even when it's sandwiched right between two numbers that are drawn with pixels. That's just one of many many examples in the UI alone.