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Re: Monomoon Puts the 'Brain' in 'Metroidbrainia'

skullivan

" "Metroidbrainia", which revolves around the premise that combat is not present, leaving puzzles as the main loop of the game (hence the "brainia"), but set in a Metroidvania-style map"

Metroidbrainia just means that your progression through the game is gated by knowledge, not by items. Outer Wilds is probably the most well known and almost none of them have been Metroidvania-style 2D games with maps. They often revolve around time loops. The just released Echo Weaver is the only one I can think of and it also has combat.